Showing posts with label PS2. Show all posts
Showing posts with label PS2. Show all posts

Friday, 22 April 2016

Unknown

Ratchet and Clank - THE Reboot


HOLY SHIT, was my first reaction as I woke up this morning to get Ratchet and Clank. Remembering all the hours I sank in to the original series all the way up until the final iteration on the PS3, hoping that this will breathe a new life in to the series and bring a load of sequels along with it. Then I thought, what if its a total failure? This could be the end of one of my favorite game titles? Gladly I was proved wrong within minutes of starting the game.

Initially it starts with a simple cutscene, with a character discussing how he's just bought the new Ratchet and Clank game, of the Holo-Film, a reference to what has happened with this game. Quark then starts to tell the story from his perspective, and throughout the missions so far, he has given parts of commentary over time, usually sarcastically as you swim and he advises 'as Ratchet knows, he cannot breathe underwater'. 

The story departs a bit from what we are used to from the previous series. Within this universe, Dr Nefarious is a mad scientist who is working for Chairman Drek, but mostly the story goes along the same lines so far with Drek looking to build a planet bu consuming others. One thing I need to mention is the Plumber, who in the previous series was a good comedic staple. Here you come along him and he asks if you have met him before, as he has a case of Deja-Vu. Then as he leaves, he shouts 'see you in the next reboot' clearly poking fun at the situation with this game. 

Next up are the graphics, they are beautiful. As you can see from the screenshot below I took on the first planet, they haven't tried to make the game realistic, but they have made it beautifully detailed, with even little rocks being able to be pushed around when you run over them. This creates for a brilliant atmosphere throughout the game and really gives the reboot a lot of kudos from me. The gameplay is just as perfect as it has always been also. Keeping the elements brought to the game in the later series such as strafing, these are available from the start, along with some impressive additions to the arsenal. 



With only four guns unlocked for me at the time of writing, I already have my favourites. So far I have the Blaster, Pyro, Fusion Bomb and Proton Drum, with the Fusion and Proton Drum being my two most used so far. The Proton Drum is new to the series and creates a series of shockwaves damaging enemies within range, good for taking out spawning groups (damn sandsharks). They've also kept the Raritanium upgrade system that was seen towards the end of the series, where you are given a grid and select the upgrades as you go along, but as your weapon becomes more powerful through the destruction of enemies, more become available. 

Another new feature brought it to the reboot is collectors cards. By defeating enemies or accessing secret areas, you can find these cards. What use they have, I am not sure yet, but they also give a history of the games. For example, I currently have one of the Dual Pythons, which it tells me were first brought about in Ratchet Gladiator. It's a nice touch to include a little bit more of the history in the game.

So far the planets are also keeping true to their original iterations also, such as Blackwater City hosting the hoverboard race, but they have added a few little bits to keep the long term fans a little bit inquisitive as to where they are going. The Gold Bolts are still a feature in the game, but are used to unlock cheats and costumes. What they are I'm not sure yet, but I'll hopefully find out soon enough!

This all being said, I have found a few bugs which I hope Insomniac Address, including floating ammo (little inconvenience) and occasionally voices overlapping each other. Neither really detract from the game, but are a little annoying when you notice them.

I am incredibly impressed with how Ratchet and Clank has come along and how gorgeous this game is. It's exciting to think about what might come along as I progress through the game, so for now I won't give this a rating, I will say however from the few hours I have played that IT IS WORTH IT! I picked it up for £30 (much cheaper than most releases) at my local ASDA (Walmart for American readers) so it's quite cheap considering. I'll release a full review on completion of the game, but check out our YouTube channel linked below where I will be for sure uploading some gameplay videos.

Keep an eye out for our review of the film with its release next Friday!


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Wednesday, 16 March 2016

Unknown

Onimusha - The Little Known Gem


Whenever I mention Onimusha to any of my friends, their first reaction is 'what?' Not many seem to know about it, despite it being one of Capcoms highest grossing game series. Starting with Onimusha Warlords, it sprouted three sequels and a couple of spin offs, bringing with it Action-Adventure gameplay in an ancient Japanese Setting. The story also uses historical figures from throughout history, but with a supernatural twist along the way.

The main enemies in the game come from the Genma, demons from another world invading ours with the help of Nobunaga Oda. For the first three games, Nobunaga is the leader of the Genma, despite not being fought in Onimusha Warlords he is still considered the main antagonist. The story initially begins with Samonosuke Akechi and his battle to save Princess Yuki after she is captured by the Genma to assist in Nobunagas ascension to power. He is soon granted the power of the Oni to fight against the demons and save the princess, pretty cliche but it was an early game on the Playstation 2 (which was also originally meant to be for the PS1).

Samonosuke fights through the hordes of demons before coming head to head with the Demon King Fortinbras, saving Yuki in the process. We now wouldn't hear of him until Onimusha 3, as we were introduced to a new Oni in Onimusha: Samurai's Destiny. This time the power fell in to the hands of Jubei Yagyu, a skilled swordsman who's village was attacked by demons leaving him to come back to find his people killed. This game took a detour away from the original, introducing shops and a more adventure feel to it, where you would be able to explore various different areas, gain new skills and earn trust from team members who you would encounter along the story. You would do this by giving them gifts which you would find in chests or purchase from the shops.

In my personal opinion this was by far the weakest entry in the series but Capcom would soon learn from this and introduce us back to Samonosuke in Onimusha 3. This brought about another Oni to team up alongside the original, in an adventure throughout time. Our new Oni Jacques Blanc would be thrown back in time to Feudal Japan, using his Oni Whip to fight the demons and Nobunaga, whilst a young samonosuke would be thrown forward to modern day Paris to fight the onslaught of Genma. He would also come face to face with an old enemy from Onimusha Warlords and finally put him to rest.

This brings us up to the latest entry (and by latest I mean last released back at the end of the PS2 era) Onimusha: Dawn Of Dreams. Nearly a total departure from the original but still one of the most impressive games on the PS2, this brought about one of the only two disc games I am aware of on the PS2. Soki fights with two massive blades and collects many more along the way upgrading them however he sees fit. It also introduces us to various characters who are descendants of those previously, like Jubei, who is the granddaughter of Jubei from Onimusha 2. This game was never planned as was a bit of a risk for Capcom, as it was released just as the PS3 entered in to the market, meaning this one didn't do too well in sales. However this brought about over the top gameplay in a way I hope they HD remaster or bring in a sequel one day. Onimusha will always lay as one of my favourite series from the PS2 and if you get the chance, I highly recommend you play it. If you've played Onimusha, let us know your memories of the series below.

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Monday, 14 March 2016

Unknown

Resident Evil - Then & Now


Back in 1996, we were introduced to the survival horror genre, which was made popular by Resident Evil. The original numbered entries in the series brought us true horror, with limited stock of ammo to find, zombies soaking up bullets like sponges and enemies jumping at you when you least expect it. Resident Evil truly defined the Survival Horror genre of its day, and this peaked (in my personal opinion) at Resident Evil 2, featuring Claire Redfield and Leon S. Kennedy as its main protagonists. That's not to say after this the game stagnated, there were some further great entries in the series including Resident Evil 3: Nemesis, Code Veronica X and Outbreak File 1/2. As Resident Evil 4 came along, this brought in a massive change in the series as a whole.

Resident Evil 4 introduced us to a new style of over the shoulder gameplay and more action heavy sequences. This is where I feel the series changed forever. With the loss of the survival horror element, the series continued down this road, with RE5 and 6 following suit, but RE6 gave us an utter action-explosion fest that we hadn't seen in the series before. This entry gave us four storylines to follow, that all intertwined with each other, giving us different types of infected before grouping the story together at the end with a different boss fight for each. Whilst I enjoyed Resident Evil 6, I believe this is where it truly lost what it was before.

However it seemed Capcom has heard the message from the players in that they missed the survival horror, because along came the Revelations side entries. Revelations 1 was a brilliantly claustrophobic iteration, taking place mostly on board the Queen Zenobia cruise ship, riddled with a new breed of infected. Now sure, there have been far too many viruses and this one gave a really loose ending as to what we can expect to come but the game itself was brilliant. The Atmosphere was perfect, the battle system was good (and improved upon in the PS3 version) and really brought back some of the scares from the originals. Then along came Revelations 2, which blew me out of the water. Again it brought about a new virus, but this time it was based on fear.

This infection was different from the others completely and again the atmosphere was brilliant. Sure there were parts which were completely over the top, but isn't that Resident Evil's whole base for their game? It wasn't shy to poke fun at some of it's previous entries either, with Claire making comments about Barry with his now infamous 'Jill Sandwich' line from RE1. The ammo wasn't as scarce as the originals, but with some of the enemies needing a lot of handgun bullets to take down, you were sure wishing you had of held on to those shotgun rounds to take them down. The puzzles are back in this entry as well, with you having to escape areas quickly and solve different button combinations also. This really was a brilliant entry in what was becoming a slowly stagnant series.

This brings us up to the upcoming entries in the series, starting with Resident Evil 2 remake. I want to start with this because I AM BLOODY EXCITED. As I mentioned above RE2 was the best in the series to me, with Claire and Leon becoming my favourite characters (except for Albert Wesker). Since they have been re-issuing the original entries after giving them a much needed HD Remaster, they have announced they are remaking Resident Evil 2. That's right, not a HD Remaster, an entire new remake from the ground up. What's to come with this, we have no idea as there has been nothing more announced about it yet. However if it sticks to the storylines of the original version (let's just not talk the Umbrella Chronicles version) along with the survival horror, but still manages to keep the over the shoulder and movement shooting, I am all for that. Even if it is a perfect replication of the original I would not care, they can milk me for all the money to get that game remade.

Now we talk Umbrella Corps, the Call Of Duty of this series. This iteration looks to bring a multiplayer shoot out to the RE universe. Set in 2015, years after the downfall of Umbrella, there are corporations around the world looking to take the research on Bio weapons and use them for themselves. Set among areas from previous Resident Evil games, teams will fight against each other, in with the hordes of the undead to get hold of the research. It'll feature many of the usual guns you find in FPS games along with some interesting melee weapons. However they may want to take a look at their movement animations, which don't seem ready for release just yet:


So with this coming up soon and no further information on a numbered entry in the series, where do you think Resident Evil will go from here? Do you think the remade Resident Evil 2 will completely refresh the series, or do you think Umbrella Corps is going to kill it? Let us know in the comments below!

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Thursday, 25 February 2016

Unknown

Resident Evil Re-Release




Capcom revealed today they will be bringing a few of the more recent games from the Resident Evil series to the current gen of PS4 and Xbox One, starting initially with Resident Evil 6. They're going to be re-releasing these to a set schedule with RE6 being released first on March 29, which seems a bit backwards to me considering its the latest installment in the numbered series. This will be followed by Resident Evil 5 in Summer and Resident Evil 4 in Autumn.

They've also included all the post release content in the Resident Evil 6 release as well, however only digital copies will be avaliable in the UK. What isn't confirmed however is if they are going to be receiving a HD Remaster or will be simple ports. If they are nothing but simple ports, then this whole release seems a bit poor to me. Now don't get me wrong, I LOVE the entire Resident Evil series and they usually cannot put a foot wrong in my eyes. However releasing these games after they haven't really long come out (and Resident Evil 4 recently had a separate re-release with a HD version) and in such a backwards story fashion doesn't sit right with me. 

I mean even the price tag isn't all that great at £15.99 per game. The games are all very cheap now to get on PS3 (with the exception of RE4 due to that being PS2/Gamecube) so this entire announcement is a bit of a disappointment to me. All that being said, it does look like they are gearing up to a bigger announcement further on this year with it being their 20th Anniversary. With the recent release of Resident Evil 0/1 HD Remaster, and the fact they are working on a complete remake of Resident Evil 2, who knows what they have lined up down the line. Maybe a new entry in the numbered series where we see the return of Rebecca Chambers or Billy Coen? Maybe the beloved secret agent Ada Wong gets her own game, which let's face it would be incredible!

That all being said, let's hope it's not more Umbrella Corps, because it looks terrible. Saying that I'm still going to go out and buy it, I'm easily pleased. What do you think of the news on the re-release of such recent games? Do you think it's a way to just milk a bit more money out of previous games without actually having improved anything, or do you think it's a good marketing strategy for whatever announcement they've got coming up? Let us know in the comments below!


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Sources:
IGN - http://uk.ign.com/articles/2016/02/25/resident-evil-4-5-and-6-coming-to-ps4-and-xbox-one
CAPCOM - http://www.capcom-unity.com/harrisony/blog/2016/02/25/action-packed-resident-evil-favorites-coming-in-2016
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